_________________________________
|Castlevania: The End of Destiny|

Demo version 0.3

This is a hack of Akumajou Densetsu (the Japanese version of
Castlevania 3: Dracula's Curse) for the NES. It's primarilly
a graphics/level hack, but hopefully some ASM changes may
find their way into this project.

This hack comes with two patches. One of them is designed
with the standard NES palette. People who just want to play
the game without bothering with any other nonsense (or people
who otherwise can't load external palette files in their
emulators) should use the "NES Palette Patch".

The other patch uses the Destroyer Palette (which comes with
the patches and this readme). It is similiar to the nes palette
in a lot of ways, only shorter in some cases and with darker
colors. It also makes full use of the 64 availible colors.
There is a good chance I will make minor tweaks to Destroyer
as time wears on. Any emulator that supports external palette
loading should be able to use these palettes. FCE Ultra and
Jnes are the two emulators that I know of.

_____
Ideas

The Destroyer patch using Akumajou Densetsu rom while the NES palette
patch using Castlevania 3 rom. This could bring some diversity to the
hack with versions of the hack in their own right, such as minor
level differences.

________________
Completed Levels

Derom Ruins (Wallachia)
Demon's Tower (Clock Tower)
Dark Castle (Mad Forest)

__________________
Levels in Progress

Aramon Crypt (Ghost Ship)
Coral Palace (Murkey Marshes)

_______________
Project Members

Bit-Blade: Graphics artist, Level designer, project leader
redrum: level designer
Jizuko: level designer

So far I have been the only one involved in this project, but these
two and quite possibilies others will contribute to it.
 
___________________
Contact Information

If you have any concerns or problems with the hack, feel
free to email me at: bit.blade@gmail.com